Reached Master-0 rank. Getting through the diamond ranks required winning almost every single match 10/10 and then getting 3+ out of the extended matches.
What does it take to advance in Master? 15/15 on every game?!
In my past time playing the game, I have found some small shortcomings that I hope the developers can do better:
1, the first and most important problem is that the matching mechanism is unstable, and it is difficult to have a good game experience when the rank rises to a certain stage.As for why, it will be explained in the following points.
2,The payoff of money does not match the two stages of a game.Because of the matching mechanism, it is likely that in a high enough level, players do not consider hoarding money in the early stage, but choose to choose strong equipment as much as possible to get through the early stage, and in the later stage, because the gold coins given each time can almost support consumption, so to a large extent, hoarding money in the game brings little benefit.This will have a great impact on the game cycle of different professions.For example, Fire Lady will have more fire to sell in the early stage to gain more advantages, while Ranger may not be able to do damage because he can't save enough four-leaf clovers.
3,Why not try to add an artificial intelligence algorithm training mechanism, select a role to confront themselves, and make their own choices from the other side's line-ups to strategically line-ups against the other side?Or use a similar method to match other players, I think it will be more playable.(If you want to train this algorithm, you can come to me. I'm thinking about a job after graduation🤣).
Really loved the first versions of this game, played lots of hours, but now it keeps getting worse and worse with each update. There are too many items and too many possible strategies, which makes the game too requiring attention and time for experimenting with mechanics and it looks like the author is not going to stop further inflating and sees the future in infinite pumping of game content making the possible count of strategies much higher than the player's brain could contain. Thanks for the first versions, loved them, and now it's time to find something fresh to play
More items and more strategies is a good thing??? It would get super boring if you had to do the same strategy every time. It's great that the devs have been constantly updating the game by adding and balancing items. (and more skins! :) ) The more recent addition of the item list definitely makes the "too many items to keep track of" issue manageable. It's great to have a game that has a "wiki" built in.
They seem pretty passionate about this game and it has been great to see it grow since I first played it on release. :)
That being said; there will probably be a point where there are too many items in the pool, so it would be hard to go a certain strategy because you may never see the items you need. Maybe at that point they can implement some sort of "remove item from pool" function or maybe "decks/subclasses" where you can choose what items show up for you. I know they already have certain items per class, but there may need to be something to help lessen the item pool further if more items are added.
more items is both good and bad,if there are too many items with builds that are more specific,getting a build you want to do will be harder,but if there are too little items the game will become repeatative quickly,so the key is that you need very good synergy so that nomatter what RNjesus gives you,you can create a good build with it.(I may not be absolutely correct but I think I have a point)
Hi, on a low-spec computer I get a WebGL error which causes many items to not load. This is because for WebGL 1.0, the image sizes need to be powers of 2. I would appreciate if you could fix this :)
I love this game so much I've been showing all my friends and any game I've tried that is like this just isn't the same not only do I love the game mechanics the art and the shop owner are so amazing and I enjoy playing this whenever I can!!!!
Really excellent gameplay loop. You could have a hit on your hands for sure. However there are many instances where the inventory of others I see just don't make sense. I bring this up out of respect and the feedback is meant to be constructive. Are people duping in this game? Is there a way to refresh the store without paying? Are you collecting data for the inventory presented and purchase patterns for players?
if you see someone with a lot of one item, that comes from pure luck, if someone has a lot of items stage on, they got a few lucky sales (50% off). even though some of this game is luck it also has some skill involved, learn what items go well with each other, see what is easy to start or build into. If you are worried about winning the first few rounds, a good start as the hunter is two wooden swords with a whetstone increasing both swords' damage. :)
100% Chance of Stun every 0.81 Seconds!
Stun creates 6 Poison every 0.81 Seconds!
50% chance to steal buff every 0.81 Seconds!
Insane chained damage with 3 daggers every 0.81 Seconds!
15 Life Steal every 0.81 Seconds! (Plus dagger life steal)
← Return to adventure
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You don't have linux version, which I would buy one
I've had a crippling addiction to the demo since 2023. It's addicting.
Another challenge down being no commons other than the starting items
I'm probably going to make myself a thread of challenges I've beaten at this point, like only grabbing fused/objects required to fuse items
Reached Master-0 rank. Getting through the diamond ranks required winning almost every single match 10/10 and then getting 3+ out of the extended matches.
What does it take to advance in Master? 15/15 on every game?!
Managed to win without taking weapons, I feel proud of myself.
letss gooo
In my past time playing the game, I have found some small shortcomings that I hope the developers can do better:
1, the first and most important problem is that the matching mechanism is unstable, and it is difficult to have a good game experience when the rank rises to a certain stage.As for why, it will be explained in the following points.
2,The payoff of money does not match the two stages of a game.Because of the matching mechanism, it is likely that in a high enough level, players do not consider hoarding money in the early stage, but choose to choose strong equipment as much as possible to get through the early stage, and in the later stage, because the gold coins given each time can almost support consumption, so to a large extent, hoarding money in the game brings little benefit.This will have a great impact on the game cycle of different professions.For example, Fire Lady will have more fire to sell in the early stage to gain more advantages, while Ranger may not be able to do damage because he can't save enough four-leaf clovers.
3,Why not try to add an artificial intelligence algorithm training mechanism, select a role to confront themselves, and make their own choices from the other side's line-ups to strategically line-ups against the other side?Or use a similar method to match other players, I think it will be more playable.(If you want to train this algorithm, you can come to me. I'm thinking about a job after graduation🤣).
sounds like a skill issue (Nerd Emoji)
Are the servers down?
Mac version please please!!
MAC Version Please🙏🙏🙏
EA RELEASE HYPE
Did play through the Demo, very engaging title!
Love the game so far!
Please keep the chibis! They are very cute! ❤️
Really loved the first versions of this game, played lots of hours, but now it keeps getting worse and worse with each update. There are too many items and too many possible strategies, which makes the game too requiring attention and time for experimenting with mechanics and it looks like the author is not going to stop further inflating and sees the future in infinite pumping of game content making the possible count of strategies much higher than the player's brain could contain. Thanks for the first versions, loved them, and now it's time to find something fresh to play
More items and more strategies is a good thing??? It would get super boring if you had to do the same strategy every time. It's great that the devs have been constantly updating the game by adding and balancing items. (and more skins! :) )
The more recent addition of the item list definitely makes the "too many items to keep track of" issue manageable. It's great to have a game that has a "wiki" built in.
They seem pretty passionate about this game and it has been great to see it grow since I first played it on release. :)
That being said; there will probably be a point where there are too many items in the pool, so it would be hard to go a certain strategy because you may never see the items you need. Maybe at that point they can implement some sort of "remove item from pool" function or maybe "decks/subclasses" where you can choose what items show up for you. I know they already have certain items per class, but there may need to be something to help lessen the item pool further if more items are added.
more items is both good and bad,if there are too many items with builds that are more specific,getting a build you want to do will be harder,but if there are too little items the game will become repeatative quickly,so the key is that you need very good synergy so that nomatter what RNjesus gives you,you can create a good build with it.(I may not be absolutely correct but I think I have a point)
witch is hard
whitch was better when it had 2 starter fly agarics
you are right
let us connect steam with broser and the download.
pls... :)
Hi, on a low-spec computer I get a WebGL error which causes many items to not load. This is because for WebGL 1.0, the image sizes need to be powers of 2. I would appreciate if you could fix this :)
Is there any way I can transfer my progress from one computer to another?
don't think so
log in with the same account?
R.I.P TOPAZ GODSPEED
also got a win with triple claws of attack and spike+empower build
Wow full release is in 16 days, if only we knew if there ever will be mobile support of any kind
Every Item Teaser in the Trailer c:
how did you program this game??
I hope there is an Android version at some point
How can I rotate items in browser game? I lost so much games just because I couldn't rotate it
Right mouse click
or press r
e/r keys
scroll-wheel on mouse works as well (while holding left-click)
Another great run. 4 Uniques
YES finally got a rainbow goobert omegaooze primeslime build
Finally got a federation long verdict drug loop original build
Finally got my w-4 tax withholding forms in the mail
One of my best runs
Make for mac!
please make a Mac version
I love this game so much I've been showing all my friends and any game I've tried that is like this just isn't the same not only do I love the game mechanics the art and the shop owner are so amazing and I enjoy playing this whenever I can!!!!
Help! Most objects and bags are just black squares except for coal an lamp lol
just got turn 3 present
add game to macOs so i dont have to play on browser!!
please and thank you :)
Really excellent gameplay loop. You could have a hit on your hands for sure. However there are many instances where the inventory of others I see just don't make sense.
I bring this up out of respect and the feedback is meant to be constructive.
Are people duping in this game? Is there a way to refresh the store without paying? Are you collecting data for the inventory presented and purchase patterns for players?
if you see someone with a lot of one item, that comes from pure luck, if someone has a lot of items stage on, they got a few lucky sales (50% off). even though some of this game is luck it also has some skill involved, learn what items go well with each other, see what is easy to start or build into. If you are worried about winning the first few rounds, a good start as the hunter is two wooden swords with a whetstone increasing both swords' damage. :)
40 damage rapier
really would love an unlimited tho
Ultra Hammer!
100% Accuracy!
100% Chance of Stun every 0.81 Seconds!
Stun creates 6 Poison every 0.81 Seconds!
50% chance to steal buff every 0.81 Seconds!
Insane chained damage with 3 daggers every 0.81 Seconds!
15 Life Steal every 0.81 Seconds! (Plus dagger life steal)
Makes Thor jealous.
Dude, I was like, I have to try this
And here they are
This probably isnt in scope for Itch.io, but when it goes on steam PRIVATE GAMES PLEASE