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Since last couple updates everyone is using spike builds and it is kinda boring how spike is so OP.

(+1)

Will be nerfed tomorrow.

Still, statistically only about 20% of runs ever touch a thorn whip.

So, I ended up getting a great build! Took a couple runs to get decent enough RNG, but when I finally got it, It was a little overpowered... The bottom right setup is for mana, as well as poison (For extra debuffs/damage) and vampire resistance through the garlic, as well as the pineapple to help against melee builds. I have an idol (The bird thing, forgot the actual name) to speed it up further.
And on the left side, we have the damage. So much damage. The dark saber and broom are to apply blind, the dark aber also dealing more damage per debuff (0.35 extra dmg per debuff, I believe), quickly racking up a ton of damage. Although, that's not even the main dps! I have the two holy books to help with health, as well as giving me invincibility to apply more debuffs (and heal). The potions are the main damage. Each deals either 0.5 or 0.3 damage per debuff when the opponent reaches 50% health (My memory is bad, sue me), and when it activates, it activates the potion above it. The bottom four potions have a 30% chance of applying the effect of another one of the bottom four potions for free, averaging to at least two extra potions proccing. So, that's 6.5-8.5 damage per debuff when they reach 50% health. In this image, the opponent had 45 debuffs, totalling to 292.6-382.5 damage, the average being 337.5 damage. This is on top of the extra damage the dark saber is doing, as well as the broom having a 35% chance of applying an extra blind, so the amount drastically varies, though it's usually never below 100 damage.
In short, I heal and chip them down to 50% hp, slowly accumulating debuffs and extra damage, before obliterating them immediately when they reach 50% health.

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what does it exatcly mean "per stack" in "Spikes: Deals 1 damage per stack when hit with a Melee weapon (up to 100% of the damage). I don't get it

Spikes can stack multiple times. If it's applied twice, the enemy takes two damage when hitting you with a melee weapon. If it's applied 6 times, they take six damage, so on so forth.

(+1)

do I match with real online players?

If it's anything like Super Auto Pets, which it is, your runs are stored in the game servers for other people to fight, and you fight other people's stored runs.

I might have an obsession with manathirst...


(+2)

Not the best build but it was fun to build and it got me to round 18.  4 Ruby Chonks is fun.  More chonks = more Heat = faster Chonk Attacks = more heat

I got 52 Heat which boosts attack by 104%

That looks like a very fun setup!

(1 edit) (+1)(-1)

plz stop nerf  ranger. It have already gone wayyyyy too far on this.

reaper can beat the shit out of ranger with banana and garlic now at the first 4 to 5 battle.   

my reaper can easily stand on master rank yet my ranger barely hold on platinum rank. 

Im confused, last patch was a nerf for Reaper?

(4 edits) (-1)

the ranger is too weak at the beginning, way too weak.  no good weapon, no good dot, no cleansing. 

reaper only need get a banana and a garlic , then she can basically smash any ranger with poison damage. thing only get better when ranger get a mana orb or some higher level weapon

(+1)

Let me repeat: Last patch already nerfed the reaper. I do not know what else you want.

But there are about the same number of master and grandmaster players with both classes, so it really is not as bad as you say, by far.

Does unranked players compete in ranked matches?

Because I have encountered two players with purely gem build in ranked survival.

Not sure how simply gem build would work, maybe Ruby + Topaz in backpack slot gain a lot of momentum overtime and can't miss?


The life steal and regeneration work well with enough poison.

You only meet ranked in ranked and only meet unranked in unranked.

(+2)

New patch broke game on my phone.

This also happened on my chromebook.

Found bug, Sapphire in Spiked Shield fails to generate Armor when has gained a certain amount of mana.


Ruby Magic Staff is quite powerful when paired with Ruby clothings/shield. When you crit with buffed Ruby Magic Staff, it heals for 30 health, per crit.

It even out-heals Emerald build paired with Invulnerability build.

Having a Ruby Holy Armour is very useful, good enough to turn the tables around despite having a major disadvantage, because your girl can heal more effectively.

Flawless Sapphire on weapon slot fails to attack health directly.

1.


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(+1)

Love the gem update, Ruby Shield and Emerald Orb Wand with Chonk.

The gems decorate the equipment very well.


(+1)

Mobile version please

I encountered 6 dragons with vampire armour build + fencing sword + spike.

Can somebody defeat this build?


(+2)

6 dragons are nice, but 6 Chonks can beat it by permanently stunning them

When do you think it will be on Steam?

(+1)

The demo is on steam already :)

Amazing! I'll have to check it out.

finally! 0 second K.O. ! Thanks to the Dark Reflection feature :p

For those who haven’t get that, look at the up-left corner.

The 5 FPS thing could use some work, cool concept though 

Do you have performance problems?

If you have, have you tried the downloadable version instead of the web version?

9clovers and collar for 90% crit and 8 for 40% miss with stone build and hero longsword

(+1)

4 tries survival with attack speed spear build also props to the other guy for being the only person to fight me in the survival round (sorry for beating you quite a few times)

(also I can't upload pictures for some reason)

I made an account to joiin yall with the photos and it won't let me. Lame af, got myself a 17 trophy game 

I got your Atk speed spear win, got 4 tries left too only because 2nd last fight a poison build got the Demonic flasks to go off 1 sec before I killed them lmao. I used two spears and a herosword, bunch of birds and clovers. 

Similar blitzkrieg deck but using fewer cards, instead using ruby whelps instead of cards to cast faster poison. It's less tanky but kills much faster due to not needing cards.


Made a blitzkrieg deck. Kills before most enemies get to set stuff up. Insane poison stacks of 80-140, depending on how tanky the enemy is.

100+ poison stacks

87 poison stacks
(1 edit)

Crazy combo build of both hammer permastun (with 6 stamina potions!) and invulnerability build, AND manathirst healing.

60+ stacks of poison? No problem, I'll FACETANK it!


Honestly another funny build. I had 8 piggy banks right before this final battle, so I bought half the items at full cost from shop.


(Also, for some reason the game doesn't let me continue past 14 battles, I already am on version 0.3.5, and uninstalled and reinstalled. Not sure why it's not updating or whatever).

Edit: I think this tank-heal invulnerability build would lose to my most recent poison blitzkrieg build. It can facetank 80 poison stacks, but my new one can proc 140 poison stacks which would obliterate this one.

(+1)

finally! 1 second K.O. ! Waiting for the next week update :p

My most recent victory. Mana Orb triggering Slimes is very fun and interesting.

(+1)

Rainbow |c:) vs rainbow |c:) ̅ ̅ ̅ ̅

(+1)

New personal best 17 Wins!  Fear the Demonic Flask!

I am loving the new 18 Round limit.

Honestly that many Demonic Flasks is just overkill for fun.

(2 edits)

For those curious, that is the equivalent of 17 Demonic Flasks going off. It is like an atomic bomb.

How did you get 18 round limit?

(+2)

The latest patch allows you to keep going after 10 wins up to 18 rounds.

I see, thanks!

I'm not sure why, but I'm playing on 0.3.5 and still not getting a continue option after 14 trophies. Do I need to get a higher ranking than Gold to unlock it, or something?

My current best build so far ever. Manathirst is insane, it lets you basically heal hundreds of HP points and maximize shield potion or vampire armor, and garlic doesn't negate Manathirst's heal.

Like, I crushed the 14th win enemy, and I not only still have max health, but also 50 armor (started with like, 200 armor or something insane) because the build's just that OP.

My Best build yet 14 Wins:

Its

1) Immune to spike builds

2) Reflects the first 10 debuffs and does damage very quick defeating poison builds

3) Reflects the first 10 debuffs defeating blind builds

4) With all the speed buffs the 5 dragons attack like 8 dragons.

5) 4 stacked Demonic flasks gives a big burst of damage

Just heal faster than spike builds damage lol, spike builds are negligible by endgame since thorns deals so little damage. 

That said, although I like the stacked demonic flasks, but it's pretty weak if they either cure or reflect the poison since you have so little poison.

I still LOVE your strat of spamming dragons, it's hilariously funny and amazing.

(+1)

Sometimes fruit isn't enough.

(+2)

The strongest strength of bananas are you get more stamina to spam attacks... if you don't have any weapons then it's much less useful lol

Bananas just being the most amazing item ever:

Bananas are hands down the best item in the game.

This is definitely my favorite setup

nvm, it no longer is. Manathirst spam is now.

(+1)

There's no need to nerf Agaric when it's easily countered by spikes + invulnerability build.

Mana orbs are amazing when spammed, they can almost infinitely self-trigger each other in a diamond.

(1 edit)

Been playing this non-stop! I love how you've managed to take inspiration from multiple games and still manage to simplify everything enough for it all to work!

(+1)

Fly Agaric doesn't scale very well in the endgame without a scythe, poison potion and/or poison dagger is better.


It definitely is decently strong in the beginning though!

(+1)

5 dragons with spikes and invulnerability build

 

Invulnerability build is very fun!

I played it first time and I can already tell it's really interesting. I am looking forward to its development. There's my gameplay. It was somewhat random and I can tell those dragons from eggs are decent weapons - they cost no stamina. I was avoiding things, which required hard setup (fe. thorn-based weapons, legendary item demanding me to have 7 of couple attributes etc.), because I was learning. 

(+3)(-3)

The Ultimate Gooberts recipe sounds cool, until you have to make it. Then it's one of those bull****, timewasting, impossible achievements. The problem is that you need to get lucky with draws AND go up against terrible players that won't punish you for playing suboptimally AND gather all of the gooberts before you win.

It's really frustrating and I just had to vent.

(+5)(-2)

good night!

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